DARK
1Vendread Anima
Archetype:
Vendread
ATK:
0
DEF:
0
View:
3666
You can banish this card from your GY, then target 1 of your banished "Vendread" monsters, except "Vendread Anima"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Anima" once per turn. ● Banish any monster destroyed by battle with this card.
Vendread Anima — Power Evaluation
Final Score: 54 ± 8 · Confidence: Medium
- Intrinsic: 55.5 · Deck: 53.5 · Meta: provisional
- Primary role: Recovery / Recursion · Secondary: Material body
Why it scores here
The score comes from what the card reliably returns to the field: a GY banish cost that Special Summons a banished Vendread monster, plus a field effect on Vendread monsters it Ritual Summons. Its 0 ATK and Level 1 body earn no points by themselves. Deck presence is near-total (204 of 204 sampled decks), but nearly all of those decks are Vendread variants, so that confirms a role inside the archetype rather than extra power. With no recorded combo boards, conversion is text-inferred and kept moderate, and the Zombie-only summon restriction costs a small modifier.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Needs to be in the GY to activate, and the 204/204 deck inclusion shows it is routinely reached in Vendread lines, but with no combo starter data the route is inferred (inferred). |
| Combo & Conversion | 55 | Text shows it revives a banished Vendread monster, which is a real board gain, but no recorded boards confirm it (inferred). |
| Resource Economy | 58 | Banishes itself to return a banished body, so it is a recursion of an existing card rather than card advantage (verified). |
| Effect & Interaction | 30 | Its only interaction is banishing a monster destroyed in battle while a Vendread monster it Ritual Summoned is on the field; there is no negation or removal (verified). |
| Material Utility | 55 | A Level 1 DARK Zombie that the text ties to Ritual Summoning, though the exact material use is unclear from the wording (inferred). |
| Resilience & Flexibility | 55 | Works from the GY and targets banished cards, which spreads it across zones, but it has one-per-turn limits per effect and no protection (verified). |
| Deck-Building Efficiency | 60 | Averages 1.23 copies per deck with no garnet or lock beyond the Zombie-only summon restriction, so it is a cheap slot inside its archetype (observed). |
Calculation
Weight profile: 0.7 Recovery / Recursion + 0.3 Material body. Intrinsic ≈ 55.5, Deck ≈ 53.5, Meta = provisional. Modifiers: self-locking restriction (-2). Final formula: 0.40*Intrinsic + 0.60*Deck (Deck includes modifiers)
Strengths
- Revives a banished Vendread monster from the GY for a cost paid by its own banish
- Live across 204 of 204 sampled decks, showing a consistent role in its archetype
- Cheap to run at 1.23 copies per deck, with no garnet or brick restriction
Weaknesses
- Zero ATK and a Level 1 body mean it adds no board presence on its own
- Effects are once per turn each, and the restriction blocks non-Zombie Special Summons for the rest of the turn
- Outside Vendread the card has little reason to be played, and that engine value is untested
Counters / choke points
- Opponent responses to GY activations (inferred from effect text; the evidence has no counter data)
Best use
GY recursion of banished Vendread monsters and Ritual Summon enabler. Decks: Vendread (archetype 873), Vendread (archetype 132), Vendread (archetype 1141). Suggested copies: 1.
Evidence & gaps
- Verified: Text: banish from GY as cost, target one banished Vendread (not Anima), and Special Summon it; Text: Special Summon restriction on the controller's own monsters except Zombies for the rest of the turn; Text: each preceding effect is once per turn; a Ritual Summoned Vendread monster gains a battle-destroy banish effect; Deck data: 204 decks, average 1.23 copies, 0 side-deck copies
- Observed: Deck data: 67, 42 and 36 decks in three Vendread archetypes, about 70% of the sample; Deck data: partners such as Revendread Slayer and Revendread Origin in 100% of decks; Usage stats: 100% inclusion in one archetype at 1 copy
- Inferred: Recovery / Recursion as primary role from the GY banish-and-revive effect; Material body as secondary role from Level 1 Zombie and Ritual use; The GY route is reachable in practice because of inclusion in many lines
- Data gaps: No combo boards: combos_evidence has 0 appearances, so combo conversion is text-only No banlist token; assumed 3 copies Deck sample is dominated by Vendread variants (about 70%), which overstates generic deck presence Exact Ritual material use is unclear from the text wording ('using this card on the field') No rulings or counter data supplied






